music 172 – spectral processing

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basic spectral processing – outer patch


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basic spectral processing – inner patch


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linear filter with decibel gain and log frequency (20 pixels per octave) on array


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convolution reverb – outer patch – impulse generation on right, square window generation in center


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convolution reverb – inner patch – complex multiplication with 2x overlap


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spectral noise gate – inner patch. above threshold sets gate gain to 1.0 (in array), below threshold sets gate gain to 0.0


patches for the above and more – spectral-pd-patches

music 172 – amplitude/filter based fx in PD

playsound~ abstraction used in many of these examples – playsound~.pd

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a basic ratio based compressor


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a tremolo using a 1 pole low pass filter (buchla gate)


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a tremolo using a low and high pass signal chain


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a phasor based on miller’s example, with 2 notches (360 degree)


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expanding the phasor to 6 notches(kraftwerk autobahn style)


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multi band channel vocoder using the new PD clone object

music 172 – week 4 (synth ideas)

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2 oscillator – octaves and chorusing (with Hz offset), multi waveform select

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supersaw using 5 detuned saw waves & variable detuning control

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hard sync with harmonic control using phase multiply and wrapping

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pulse width modulation using two sawtooth waves (one phase shifted and inverted)
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square wave and ramp wave generation using additive synthesis

music 172 – week 3

a flexible envelope abstraction

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OLA (overlap add) time and pitch change using above envelope

 

 

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using a low pass filter for a simple attack/release envelopeScreen Shot 2016-04-16 at 9.04.32 AM